MISC39B.gifThing Attributes

These determine on which skill levels and in which modes of play the given thing will be present at runtime. The attributes are explained in the table below.

Attribute
Description
Easy
Present on the lowest two skill levels of play (1/2).
Medium
Present third skill level of play (3).
Hard
Present on last two skill levels of play (4/5).
Deaf
Thing can’t hear. Enemies marked deaf won’t attack the player until the player attacks or the enemy sees the player.
Multi
Appears ONLY in multi-player mode.


BOOM only



Not DM
Does not appear in Death Match mode.
Not Coop
Does not appear in Cooperative mode.


ZDOOM only



Dormant
Has to be explicitly activated by a special and will not function until activated.
Single
Present if the user is playing a single-player game.
Cooperative
Present if the user is playing a cooperative multi-player game.
DeathMatch
Present if the user is playing a Deathmatch multi-player game.


HEXEN only



Dormant
Has to be explicitly activated by a special and will not function until activated.
Fighter
Present if the user is playing as a fighter.
Cleric
Present if the user is playing as a cleric.
Mage
Present if the user is playing as a mage.
Single
Present if the user is playing a single-player game.
Cooperative
Present if the user is playing a cooperative multi-player game.
Deathmatch
Present if the user is playing a Deathmatch multi-player game.