KEYS03.gifKeyboard & MOUSE02.gif Mouse Command Summary

DeePsea is designed to use many shortcuts via the keyboard. When you gain more experience you may enjoy the extra efficiency available using these shortcut keys. (A more detailed description is in the overview section.)

Editing Key Command Summary

These commands apply when the editor is in Map Mode and vary according to the editing mode.

Shift
Auto-object temporary override
Shift+Tab
Switch to the previous editing mode
Shift+PageUp
Immediately Increase Sector ceiling (sector mode)
Shift+PageDown
Immediately Decrease Sector ceiling (sector mode)
Shift+Home
Immediately Increase Sector floor (sector mode)
Shift+UpCursor
Immediately Increase Sector floor and ceiling heights (sector mode)
Shift+DownCursor
Immediately Decrease Sector floor and ceiling heights (sector mode)
Shift+Ins
Assigns a new sector to all the LineDefs selected (linedef mode)

HEXEN Thing mode only

Shift+PageUp
Immediately Increase Thing height
Shift+PageDown
Immediately Decrease Thing height

All Games

Shift+"
Turn of automatic object selection " is a double quote
Shift+A
Automatically make straight vertical or horizontal lines
Shift+C
Set ceiling height Sector mode
Shift+C
Convert a LineDef to a circle arc in LineDef mode
Shift+D
Split Sector in ½ (or just draw a line through Sector).
Shift+F
Set floor height Sector mode
Shift+G
Change Grid size
Shift+Ctrl+G
Enter any Grid Scale.
Shift+H
Set ceiling/floor height Sector mode
Shift+J
Toggle 64 grid display
Shift+M
Toggles the same as Windows maximize/restore button, but saves setting on restart
Shift+N
Set NoMode editing - edit different objects without having to select a specific mode
Shift+O
Copies current Wall Dup texture defaults to only SideDef 1 or Ceiling
Shift+R
Refreshes screen display only (selected objects stay selected)
Shift+S
Split Linedefs in ½ (or just draw on top of the linedef).
Shift+T
Skip menus, edit LineDef, Sector or Thing Type.
Shift+Z
Rezoom prior to Zoom-to-Window


Shift+Enter
Edit the current object directly.

Cursor Keys
Move map & Tool control
Del
Delete the current object(s) & Tool control
End
Best fit for map, Tools, last item
Enter
Edit the current object
Esc
Exit commands and menus
Home
Center map, Tools, 1st item
Ins
Add current object, Add SideDefs/Sectors, start/quit drawing (Tool control)
PageUp
Toggle Vertical Custom Tool Bar
PageDown
Load a new Vertical Custom Tool control
Pause
Toggle Topmost Tool Bar
Space
Toggles the scroll, rotate slow/fast
Tab
Switch to the next editing mode

` or ~
  1. D Preview
+ or -
Zoom in/out including in Tools
++ or --
See Relative Change Control
[ ]
Change the map scroll unit (speed)
< >
Scale/Rotate, Thing angle

Toggle a hollow or solid Thing circle (see Q)
!
Toggle a hollow or solid ruler. See R for setting ruler.
@
Toggle a rectangle or circle ruler. See R for setting ruler
/
Toggle Snap-To-Grid
\
Toggle Zoom Centering (3 choices)
"
Toggle default auto-object selection

A
Bring up calculator
B
HEXEN only Jump Tid or LineID
C
Clear all selections and redraw map
D
Toggles between a solid or dashed grid.
E
Clones Things, Sectors or SideDefs.
F
Repeat last Find or Change
G
Change the grid scale
H
Toggle display grid (hides the grid)
I
Toggle display object information
J
Jump to a specific object #
K
Thing Mask menu.
L
Switch to the LineDef mode
M
Mark/unmark current object (select)
N
Jump to the next object
O
Copy current Wall or Sector texture defaults (both sides)
P
Jump to the previous object
Q
Sets graphical display of Things in any Editing mode.
R
Toggle display ruler
S
Switch to the Sectors editor
T
Switch to the Things editor (toggling T switches display)
V
Switch to the Vertexes editor
W
Enter 3D walk through
X
X align both sidedefs, texture check
Y
Y align both sidedefs
Z
Zoom IN/OUT instantly
Z+selectbox
Zoom-to-Window (create select box, then press Z)


0-9
Set Edit ZOOM level from 100 to 1000

Alt+1
LineDef mode, edit sidedef1
Alt+2
LineDef mode, edit sidedef2
Alt+A
Enter Prefab Dialog Stair Tool
Alt+D
Enter Prefab Dialog Door Tool
Alt+P
Enter Prefab Dialog Polygon Tool
Alt+R
Enter Prefab Dialog Rectangle Tool
Alt+T
Enter a Sector or LineDef tag depending on mode.
Alt+X
Center the Map at current size
Alt+Z
Zoom to Extents (scale to fit)

Ctrl+PgUp
Sector mode, Increase the light value by # for all the sector selected – limit is 1st sector reaching 255
Ctrl+PgDn
Sector mode, Decrease the light value by # for all the sector selected – limit is 1st sector reaching 0
Ctrl+Home
Sector mode, Increase the light value by # for all the sector selected no limit.
Ctrl+End
Sector mode, Decrease the light value by # for all the sector selected no limit.


Ctrl+A
Enter Prefab Stair Tool (no dialog)
Ctrl+B
View the contents of Clipboard
Ctrl+D
Enter Line Drawing mode
Ctrl+F
Flip SideDefs on a LineDef
Ctrl+G
Set grid scale to 0
Ctrl+L
Flip LineDef and swap Sidedefs
Ctrl+M
Mirror the object(s) selected
Ctrl+N
Normalize LineDef or Sector
Ctrl+O
Copies current Wall Dup texture defaults to only SIdeDef 2 and Floor
Ctrl+P
Enter Prefab Polygon Tool (no dialog – 2 sided lines)
Ctrl+R
Enter Prefab Rectangle Tool (no dialog – 2 sided lines)
Ctrl+S
Swap SideDefs
Ctrl+T
Automatic LineDef/Sector Tagging
Ctrl+V
Paste objects (from clipboard)
Ctrl+X
Cut objects (same as Del)
Ctrl+Z
Undo, restore level to prior state

Ctrl+F1
Test Level (all files loaded)
Ctrl+F5
Read new project
Ctrl+F6
Read new texture control
Ctrl+F7
View BMP/PCX
Ctrl+F8
View Wave files
Ctrl+F9
View Midi files
Ctrl+F10
View CD tracks

F1
Help
F2
Save level in a PWAD file
F3
Save As – give map a new level name
F4
Search/Change for Object
F5
DeePsea options menu
F6
ZDOOM/HEXEN development menu
F7
Author/Lump Menu
F8
Miscellaneous Operations
F9
Insert standard prefabricated shapes
F10
Check Level for errors
F11
Help list of all the shortcut keyboard commands.
F12
Hide Invisible Line toggle LineDef display

Alt+F1
Screen Saver, key press stops
Alt+F1
Screen Saver, key press stops
Alt+F2
Save Level and always build Nodes
Alt+F3
Spare
Alt+F4
Exit
Alt+F5
Spare
Alt+F6

Alt+F7

Alt+F8

Alt+F9

Alt+F10
Automatically fix sector assignments

Shift+F1
Test Level (one file only)
Shift+F2
Edit a different Level
Shift+F3
Create a new level from scratch
Shift+F4
Close all PWAD files read
Shift+F5
Read a new PWAD file
Shift+F6
Close 1 PWAD file read
Shift+F10
Toggle map scrolling method

ToolBar Commands

Scroll
Toggle the top narrow horizontal tool bar (fixed function)


Pause
Toggle custom narrow horizontal Tool Bar 1
PageUP
Toggle custom wide vertical Tool Bar 1
PageDown
Toggle custom narrow vertical Tool Bar 1


Shift+Pause
Toggle custom narrow horizontal Tool Bar 2
Shift+PageUp
Toggle custom wide vertical Tool Bar 2
Shift+PageDown
Toggle custom narrow vertical Tool Bar 2


Alt+Pause
Toggle custom narrow horizontal Tool Bar 3
Alt+PageUp
Toggle custom wide vertical Tool Bar 3
Alt+PageDown
Toggle custom narrow vertical Tool Bar 3


Alt+Shift+Pause
Toggle custom narrow horizontal Tool Bar 4
Alt+Shift+PageUp
Toggle custom wide vertical Tool Bar 4
Alt+Shift+PageDown
Toggle custom narrow vertical Tool Bar 4

Loading new Tool bar definitions

Shift+Scroll
Load a new custom vertical Tool Bar 1
Shift+Home
Load a new custom vertical Tool Bar 2
Shift+End
Load a new custom vertical Tool Bar 3
Shift+Insert
Load a new custom vertical Tool Bar 4

LineDef Texture commands (cursor is over one of the textures displayed on the bottom

-
Set texture below the cursor to nothing
U
Set texture below the cursor the same as upper texture on same SideDef
N
Set texture below the cursor the same as normal texture on same SideDef
L
Set texture below the cursor the same as lower texture on same SideDef

Sector Texture commands (cursor is over one of the textures displayed on the bottom)

C
Set texture below the cursor the same as ceiling texture displayed.
F
Set texture below the cursor the same as floor texture displayed