Edit Sector - Type and Tag
Type
Describe how the sector behaves. Here's where you can set the Secret
attribute.
CeilingTexture
Select a Ceiling Texture.
Floor Texture
Select a Floor Texture.
InterActive Browsers
Press Browse when in the Texture or selection box to bring up a display of all
the textures. You can also left mouse click inside the texture display window
area to start browsing. Displays as many textures on the screen as will fit as
determined by your video resolution and magnification selected.
You interactively select the texture by left mouse clicking or using the
cursor keys to move around.
See Browsing Commands for mouse and keyboard browser control.
Light Level
Determines how much light there is. 0 is dark, 255 is full on.
Ceil/Floor Height
Set the both the ceiling height and the floor height at the same time. Usually
from -512 to 512.
The maximum distance between the floor and ceiling is 1023 for the older DOOM.
Use the PageUp and PageDown keys to automatically increase or decrease the
values shown. The amount of each change is set in F5 texture defaults.
Ceiling Height
Set only the ceiling height.
When you are changing many sectors, this lets you change all the selected
ceiling height but leave the floors the same.
See above for PageUp/PageDown keys.
Floor Height
Set only the floor height.
When you are changing many sectors, this lets you change the all the selected
floor height but leave the ceilings the same.
See above for PageUp/PageDown keys.
LineDef Tag
This ties the sector (and how it behaves) to a LineDef with the same Tag
number. A number here, implies a LineDef with the same number.
DOOM will crash if you forget to tie the Tags together!
In Sector mode, the Tagged LineDef is Red and in LineDef mode the Tagged
Sector is Red.
Note: Use the Ctrl+T command to automatically assign new Tag numbers and
connect them with the correct Sector.